

In most cases the maps involve a race to high ground in the centre and/or control of choke points, or in the case of incredibly artificial maps such as Austrian Pinnacles or Homestead, a set plan about what units will rush where at the start of play while the only truly open map, Grassy Plains, is totally devoid of any interesting features. The variety of maps in multiplayer is pretty poor IMO, and the limited variety tends to lead to formulaic army design and boredom. Is it my imagination or are people online generally bored with NTW already. Nothing radical would be necessary just a few gentle rolling random hills occasionally. Just a little variety occasionally would be great. Continued abuse of our services will cause your IP address to be blocked indefinitely.I really, really wish that Creative Assembly had included a random map generator for the multiplayer online games. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue.

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Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps.

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